Zephicus (Wind) Wind · HP · 3★
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🧬 Monster Profile
Zephicus (Wind)
Name Zephicus
Element Wind
Archetype HP
Family Charger Shark
Natural Stars
Skill-ups to Max
×11
Awaken Bonus
✨ Leader Skill: Increases Attack Speed of ally monsters with the Wind element by 23%
Base Stats ⓘ
HP 10,215
25th %ile: 12015
Median: 12180
75th %ile: 12675
Zephicus (Wind): 10,215
11535 15315
ATK 604
25th %ile: 637
Median: 692
75th %ile: 714
Zephicus (Wind): 604
560 878
DEF 527
25th %ile: 604
Median: 637
75th %ile: 659
Zephicus (Wind): 527
439 725
SPD 105
25th %ile: 100
Median: 101
75th %ile: 103
Zephicus (Wind): 105
95 120
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Zephicus (Wind): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Zephicus (Wind): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Zephicus (Wind): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Wind Attribute

Increases the Attack Speed of ally monsters with Wind attribute by 23%.

Stat: Attack Speed Bonus: +23%

Lunging Wave
Lunging Wave

Performs a lunge attack that damages an enemy while increasing your Critical Rate for 1 turn.

Max Skill: +30% Damage
Mult: ATK 3.8*ATK
Effects: Increase CRI Rate
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +10%
Drive
Drive

Attacks an enemy target, decreasing its Attack Power and Attack Speed for 2 turns with an 80% chance.

Cooldown: 3 turns
Max Skill: +20% Harmful Effect Rate +20% Damage
Mult: ATK 5.4*ATK
Effects: Decrease ATK Decrease ATK SPD
▸Damage +10%
▸Effect Rate +10%
▸Damage +10%
▸Effect Rate +10%
Spiritism
Spiritism

Calls upon the power of the sea to increase the Attack Power and Attack Speed for 3 turns. You instantly gain another turn after using this ability.

Cooldown: 5 turns → 3 turns (−2)
Max Skill: -2 CD
Effects: Increase ATK Increase ATK SPD Additional Turn
▸Cooltime Turn -1
▸Cooltime Turn -1
⚖️
No recorded balance patches for Zephicus (Wind).
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